Mean Girls
Mean Girls
FuseFX NYC worked on 130 shots for Paramount Pictures’ Mean Girls. The studio began speaking with the production team two years ago about the film’s visual effects needs and how they would be executed.
According to our VFX supervisor Ariel Altman, one of the more challenging VFX sequences was unexpected — the one where Janis performs her solo for “I’d Rather Be Me.” In the scene, actress Auli’i Cravalho, who plays Janis, exits the band room and makes her way outside. The sequence appears as one long and continuous shot. However, a weather event — light snow — kept the outdoor portion of the scene from being shot that same day, and instead, the “A shot” of her leaving the classroom was intercut with a “B shot,” captured the next day.
FuseFX also worked on the bus hit, which follows shortly thereafter. In it, Janis and Regina are walking from the school toward the street. When they get to the curb, a yellow school bus rushes by, striking Regina. The sequence is composed of a number of elements.
“There’s actually an interesting bit there,” Altman recalls. “Because of the long take, it’s difficult to get into a more simplified visual effects solution. We have a clean pass of Regina. We have a pass of a stunt. And we have a pass of a bus.”
“The confetti hallway was really fun and pretty simple,” Altman notes. “There was the real confetti, so for the main moment, where the confetti cannons go off, we added a little bit more to fill it out…We were actually able to leverage machine learning to extract some depth information from that shot to help layer in the confetti with the depth. It actually ended up working pretty well, because confetti is a small particulate, and it’s fast moving, (so) it’s pretty forgiving. “Doing it as a particulate — as a CG effect — I think the visual benefit would have been minimal,” he continues. “Obviously, we’d have been able to control certain physics and behavior of it much more, but we just didn’t think it was necessary.
We even worked on the pimple that ruins Regina George’s perfect complexion. While the blemish was actually a prosthetic that was captured in-camera, the studio did some enhancement to it during post production.