Joe Gunn



Joe Gunn is a prolific CG supervisor, artist, instructor and author whose experience in animation spans more than a decade. Prior to joining FuseFX New York, in 2015, he worked as a freelance 3D artist on projects ranging from feature films, television shows and music videos to trailers, broadcast promotions, game cinematics and commercials. He has worked with such companies as Blur Studio, Prime Focus, Pixomondo and Uncharted Territories. Earlier in his career, Joe was a 3D Studio Max Application Specialist for Autodesk and traveled worldwide for demonstration, training and speaking events. He has authored four training DVDs on 3DS Max and has had his artwork featured in several books on digital art published by Ballistic Publishing. Joe has been recognized as an Autodesk Master by industry peers, with demonstrated expertise through teaching, public speaking, production, DVD training, articles and interviews, and 3D community support. A self-described “tech-head,” Joe has a contagious enthusiasm and a talent for squeezing the maximum productivity from the latest technology.